14 osg::HeightField *m_osgHeightField;
15 btHeightfieldTerrainShape *m_btHeightField;
28 float m_fltTerrainHeightAdjust;
33 virtual void CreateGraphicsGeometry();
34 virtual void CreatePhysicsGeometry();
35 virtual void LoadMeshNode();
37 virtual void CreateDynamicPart();
38 virtual void DeleteDynamicPart();
44 virtual void SetTexture(std::string strTexture);
45 virtual void Physics_FluidDataChanged();
47 virtual void CreateParts();
48 virtual void CreateJoints();
btScalar * m_aryHeightData
The array of height data used by the btHeightfieldTerrainShape.
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
float m_fltMaxTerrainHeight
The maximum height returned by the CreateHeightField method.
float m_fltMinTerrainHeight
The minimum height returned by the CreateHeightField method.
btDefaultMotionState * m_btMotionState
Standard bullet motion state pointer.