AnimatLab  2
Test
FiringRateSim::Synapses::Synapse Member List

This is the complete list of members for FiringRateSim::Synapses::Synapse, including all inherited members.

AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)FiringRateSim::Synapses::Synapsevirtual
AddSynapse(std::string strXml, bool bDoNotInit)FiringRateSim::Synapses::Synapsevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AnimatBase()AnimatSim::AnimatBase
CalculateCurrent()FiringRateSim::Synapses::Synapsevirtual
CalculateModulation(FiringRateModule *lpModule)FiringRateSim::Synapses::Synapsevirtual
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Link)AnimatSim::Linkinlinestatic
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
DelayInterval(float fltVal)FiringRateSim::Synapses::Synapsevirtual
DelayInterval()FiringRateSim::Synapses::Synapsevirtual
Enabled()AnimatSim::Linkvirtual
Enabled(bool bValue)AnimatSim::Linkvirtual
FindSynapseListPos(std::string strID, bool bThrowError=true)FiringRateSim::Synapses::Synapsevirtual
FromNeuron()FiringRateSim::Synapses::Synapseinline
GetCompoundSynapse(short iCompoundIndex)FiringRateSim::Synapses::Synapsevirtual
GetDataPointer(const std::string &strDataType)FiringRateSim::Synapses::Synapsevirtual
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetSimulator()AnimatSim::AnimatBasevirtual
GetStructure()AnimatSim::AnimatBasevirtual
HasDelay()FiringRateSim::Synapses::Synapsevirtual
HasDelay(bool bVal)FiringRateSim::Synapses::Synapsevirtual
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
Initialize()FiringRateSim::Synapses::Synapsevirtual
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
Link()AnimatSim::Link
Load(CStdXml &oXml) (defined in FiringRateSim::Synapses::Synapse)FiringRateSim::Synapses::Synapsevirtual
AnimatSim::Link::Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
LoadSynapse(CStdXml &oXml)FiringRateSim::Synapses::Synapseprotected
m_aryDelayBufferFiringRateSim::Synapses::Synapseprotected
m_arySynapsesFiringRateSim::Synapses::Synapseprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bHasDelay (defined in FiringRateSim::Synapses::Synapse)FiringRateSim::Synapses::Synapseprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_fltDelayInterval (defined in FiringRateSim::Synapses::Synapse)FiringRateSim::Synapses::Synapseprotected
m_fltEnabledAnimatSim::Linkprotected
m_fltModulationFiringRateSim::Synapses::Synapseprotected
m_fltWeightFiringRateSim::Synapses::Synapseprotected
m_lpFRModuleFiringRateSim::Synapses::Synapseprotected
m_lpFromNeuronFiringRateSim::Synapses::Synapseprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpOrganismAnimatSim::Linkprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_lpToNeuronFiringRateSim::Synapses::Synapseprotected
m_strFromIDFiringRateSim::Synapses::Synapseprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strTypeAnimatSim::AnimatBaseprotected
Modulation()FiringRateSim::Synapses::Synapse
ModulationPointer()FiringRateSim::Synapses::Synapse
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
Process(float &fltCurrent)FiringRateSim::Synapses::Synapsevirtual
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in FiringRateSim::Synapses::Synapse)FiringRateSim::Synapses::Synapsevirtual
AnimatSim::Link::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::Linkvirtual
ReInitialize()AnimatSim::AnimatBasevirtual
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)FiringRateSim::Synapses::Synapsevirtual
RemoveSynapse(std::string strID, bool bThrowError=true)FiringRateSim::Synapses::Synapsevirtual
Reset()AnimatSim::AnimatBasevirtual
ResetSimulation()FiringRateSim::Synapses::Synapsevirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)FiringRateSim::Synapses::Synapsevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetDelayBufferSize()FiringRateSim::Synapses::Synapsevirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)FiringRateSim::Synapses::Synapsevirtual
AnimatSim::Link::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::Linkvirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
StepSimulation()AnimatSim::AnimatBasevirtual
Synapse()FiringRateSim::Synapses::Synapse
TimeStepModified()FiringRateSim::Synapses::Synapsevirtual
Type()AnimatSim::AnimatBasevirtual
Type(std::string strValue)AnimatSim::AnimatBasevirtual
UpdateData()AnimatSim::Linkprotectedvirtual
VerifySystemPointers()FiringRateSim::Synapses::Synapsevirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
Weight()FiringRateSim::Synapses::Synapse
Weight(float fltVal)FiringRateSim::Synapses::Synapse
WeightPointer()FiringRateSim::Synapses::Synapse
~AnimatBase()AnimatSim::AnimatBasevirtual
~Link()AnimatSim::Linkvirtual
~Synapse()FiringRateSim::Synapses::Synapsevirtual