AnimatLab  2
Test
VsMesh.h
1 
2 #pragma once
3 
4 
5 namespace VortexAnimatSim
6 {
7  namespace Environment
8  {
9  namespace Bodies
10  {
11 
12  class VORTEX_PORT VsMesh : public AnimatSim::Environment::Bodies::Mesh, public VsMeshBase
13  {
14  protected:
15 
16  public:
17  VsMesh();
18  virtual ~VsMesh();
19 
20  //Override the set color method so we can disable it. We do not want to set the color for
21  //a mesh. Let the color be set in the mesh file.
22  //virtual void SetColor(float *vAmbient, float *vDiffuse, float *vSpecular, float fltShininess) {};
23  //virtual void SetTexture(std::string strTexture) {};
24 
25  virtual void CreateParts();
26  virtual void CreateJoints();
27  };
28 
29  } //Bodies
30  } // Environment
31 } //VortexAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.