| AddBodiesMode() | AnimatSim::Simulator | virtual |
| AddBodiesMode(bool bVal) | AnimatSim::Simulator | virtual |
| AddFoodSource(RigidBody *lpFood) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::Simulator | virtual |
| AddKeyFrame(std::string strType, long lStart, long lEnd) | AnimatSim::Simulator | virtual |
| AddNeuralModuleFactory(std::string strModuleName, NeuralModule *lpModule) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| AddOdorType(OdorType *lpOdorType) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| AddOdorType(std::string strXml, bool bDoNotInit) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| AddOrganism(Organism *lpOrganism) | AnimatSim::Simulator | protectedvirtual |
| AddOrganism(std::string strXml) | AnimatSim::Simulator | protectedvirtual |
| AddScript(std::string strXml) | AnimatSim::Simulator | protectedvirtual |
| AddStructure(Structure *lpStructure) | AnimatSim::Simulator | protectedvirtual |
| AddStructure(std::string strXml) | AnimatSim::Simulator | protectedvirtual |
| AddToExtractExtraData(BodyPart *lpPart) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| AddToObjectList(AnimatBase *lpItem) | AnimatSim::Simulator | virtual |
| AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
| AfterStepSimulation() | AnimatSim::Simulator | protectedvirtual |
| AlphaThreshold(float fltValue) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| AlphaThreshold() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| AngularCompliance() | AnimatSim::Simulator | virtual |
| AngularCompliance(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| AngularDamping() | AnimatSim::Simulator | virtual |
| AngularDamping(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| AngularKineticLoss() | AnimatSim::Simulator | virtual |
| AngularKineticLoss(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| AnimatBase() | AnimatSim::AnimatBase | |
| AttachSourceAdapter(Structure *lpStructure, Adapter *lpAdapter) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| AttachTargetAdapter(Structure *lpStructure, Adapter *lpAdapter) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| AutoGenerateRandomSeed() | AnimatSim::Simulator | virtual |
| AutoGenerateRandomSeed(bool bVal) | AnimatSim::Simulator | virtual |
| BackgroundColor() | AnimatSim::Simulator | virtual |
| BackgroundColor(CStdColor &aryColor) | AnimatSim::Simulator | virtual |
| BackgroundColor(float *aryColor) | AnimatSim::Simulator | virtual |
| BackgroundColor(std::string strXml) | AnimatSim::Simulator | virtual |
| BlockSimulation() | AnimatSim::Simulator | virtual |
| CalculateRemainingPlaybackTime() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| CalculateSnapshotByteSize() | AnimatSim::Simulator | protectedvirtual |
| CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | inlinestatic |
| CheckEndSimulationTime() | AnimatSim::Simulator | protectedvirtual |
| CheckSimulationBlock() | AnimatSim::Simulator | protectedvirtual |
| ConvertDenominatorDistanceUnits(std::string strUnits) | AnimatSim::Simulator | protected |
| ConvertDisplayMassUnits(std::string strUnits) | AnimatSim::Simulator | protected |
| ConvertDistanceUnits(std::string strUnits) | AnimatSim::Simulator | protected |
| ConvertMassUnits(std::string strUnits) | AnimatSim::Simulator | protected |
| ConvertSimulator(Simulator *lpSim) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | static |
| ConvertTraceLevelToOSG() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| ConvertV1MeshFile(std::string strOriginalMeshFile, std::string strNewMeshFile, std::string strTexture)=0 (defined in AnimatSim::Simulator) | AnimatSim::Simulator | pure virtual |
| Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
| CreateAndInitializeSimulator(std::string strSimFile, bool bForceNoWindows=false) | AnimatSim::Simulator | static |
| CreateObject(std::string strModule, std::string strClassName, std::string strType, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| CreateSimulationRecorder()=0 | AnimatSim::Simulator | protectedpure virtual |
| CreateSimulator(std::string strAnimatModule, std::string strSimulationFile, bool bForceNoWindows=false) | AnimatSim::Simulator | static |
| CreateSimulator(std::string strSimFile, bool bForceNoWindows=false) | AnimatSim::Simulator | static |
| CreateSimulator(std::string strAnimatModule, CStdXml &oXml) | AnimatSim::Simulator | static |
| CreateSimulator(std::string strAnimatModule, std::string strProjectPath, std::string strExecutablePath) | AnimatSim::Simulator | static |
| CreateSimulator(int argc, const char **argv) | AnimatSim::Simulator | static |
| CurrentRealTimeForStep_n() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| CurrentRealTimeForStep_s() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| DenominatorDistanceUnits() | AnimatSim::Simulator | virtual |
| DesiredFrameRate() | AnimatSim::Simulator | virtual |
| DesiredFrameRate(int iVal) | AnimatSim::Simulator | virtual |
| DesiredFrameStep() | AnimatSim::Simulator | virtual |
| DisableCollision(RigidBody *lpBody) | AnimatSim::Simulator | virtual |
| DisableCollisions(Structure *lpStruct, CStdPtrArray< CollisionPair > &m_aryCollisionList) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| DisableVideoPlayback() | AnimatSim::Simulator | virtual |
| DisplayMassUnits() | AnimatSim::Simulator | virtual |
| DistanceUnits(std::string strUnits) | AnimatSim::Simulator | virtual |
| DistanceUnits() | AnimatSim::Simulator | virtual |
| EnableCollision(RigidBody *lpBody) | AnimatSim::Simulator | virtual |
| EnableCollisions(Structure *lpStruct, CStdPtrArray< CollisionPair > &m_aryCollisionList) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
| Enabled() | AnimatSim::AnimatBase | virtual |
| EnableSimRecording() | AnimatSim::Simulator | virtual |
| EnableSimRecording(bool bVal) | AnimatSim::Simulator | virtual |
| EnableVideoPlayback(std::string strKeyFrameID) | AnimatSim::Simulator | virtual |
| EndSimTime() | AnimatSim::Simulator | virtual |
| EndSimTime(float fltVal) | AnimatSim::Simulator | virtual |
| EndSimTimeSlice() | AnimatSim::Simulator | virtual |
| EndSimTimeSlice(long lVal) | AnimatSim::Simulator | virtual |
| ExecutablePath() | AnimatSim::Simulator | virtual |
| ExecutablePath(std::string strPath) | AnimatSim::Simulator | virtual |
| FindAdapterListIndex(CStdArray< Adapter * > aryAdapters, std::string strID, bool bThrowError=true) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| FindByID(std::string strID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| FindClosestFoodSources(CStdFPoint &oMouthPos, float fltMinRadius, CStdArray< RigidBody * > &arySources, CStdArray< float > &aryDistances) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| FindExtraDataIndex(BodyPart *lpPart) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| FindFoodSourceIndex(RigidBody *lpFood) | AnimatSim::Simulator | protectedvirtual |
| FindJoint(std::string strStructureID, std::string strJointID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| FindNeuralModuleFactory(std::string strModuleName, bool bThrowError=false) | AnimatSim::Simulator | virtual |
| FindOdorType(std::string strOdorID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| FindOrganism(std::string strOrganismID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| FindRigidBody(std::string strStructureID, std::string strBodyID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| FindStructure(std::string strStructureID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| FindStructureFromAll(std::string strStructureID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| ForceFastMoving() | AnimatSim::Simulator | virtual |
| ForceFastMoving(bool bVal) | AnimatSim::Simulator | virtual |
| ForceNoWindows() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| ForceNoWindows(bool bVal) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| GenerateAutoSeed() | AnimatSim::Simulator | protectedvirtual |
| GenerateCollisionMeshFile(std::string strOriginalMeshFile, std::string strCollisionMeshFile, float fltScaleX, float fltScaleY, float fltScaleZ)=0 (defined in AnimatSim::Simulator) | AnimatSim::Simulator | pure virtual |
| GetDataChartMgr() | AnimatSim::Simulator | virtual |
| GetDataPointer(const std::string &strDataType) | OsgAnimatSim::OsgSimulator | virtual |
| GetExternalStimuliMgr() | AnimatSim::Simulator | virtual |
| GetLightMgr() | AnimatSim::Simulator | virtual |
| GetMaterialID(std::string strID) | AnimatSim::Simulator | virtual |
| GetMaterialMgr() | AnimatSim::Simulator | virtual |
| GetNeuralModule() | AnimatSim::AnimatBase | virtual |
| GetNode() | AnimatSim::AnimatBase | virtual |
| GetPositionAndRotationFromD3DMatrix(float(&aryTransform)[4][4], CStdFPoint &vPos, CStdFPoint &vRot)=0 (defined in AnimatSim::Simulator) | AnimatSim::Simulator | pure virtual |
| GetSimulationRecorder() | AnimatSim::Simulator | virtual |
| GetSimulator() | AnimatSim::AnimatBase | virtual |
| GetStructure() | AnimatSim::AnimatBase | virtual |
| GetTimerTick() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| GetWindowMgr() | AnimatSim::Simulator | virtual |
| Gravity() | AnimatSim::Simulator | virtual |
| Gravity(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| HandleCriticalError(std::string strError) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| HandleNonCriticalError(std::string strError) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
| ID() | AnimatSim::AnimatBase | virtual |
| ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
| IncrementPhysicsBodyCount() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| InDrag() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | inlinevirtual |
| InDrag(bool bVal) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | inlinevirtual |
| Initialize(int argc, const char **argv) | OsgAnimatSim::OsgSimulator | virtual |
| AnimatSim::Simulator::Initialize() | AnimatSim::Simulator | virtual |
| Initialized() | AnimatSim::Simulator | virtual |
| Initialized(bool bVal) | AnimatSim::Simulator | virtual |
| InitializeRandomNumbers() | AnimatSim::Simulator | protectedvirtual |
| InitializeStructures() | AnimatSim::Simulator | protectedvirtual |
| InSimulation() | AnimatSim::Simulator | virtual |
| InverseDistanceUnits() | AnimatSim::Simulator | virtual |
| InverseMassUnits() | AnimatSim::Simulator | virtual |
| IsPhysicsAdapter(Adapter *lpAdapter) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| IsPhysicsBeingUpdated() | AnimatSim::Simulator | virtual |
| IsResetting() | AnimatSim::Simulator | virtual |
| Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
| LinearCompliance() | AnimatSim::Simulator | virtual |
| LinearCompliance(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| LinearDamping() | AnimatSim::Simulator | virtual |
| LinearDamping(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| LinearKineticLoss() | AnimatSim::Simulator | virtual |
| LinearKineticLoss(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| Load(std::string strFileName="") | AnimatSim::Simulator | virtual |
| Load(CStdXml &oXml) | AnimatSim::Simulator | virtual |
| LoadAnimatModuleName(std::string strFile, std::string &strAnimatModule) | AnimatSim::Simulator | protectedstatic |
| LoadAnimatModuleName(CStdXml &oXml, std::string &strAnimatModule) | AnimatSim::Simulator | protectedstatic |
| LoadClassFactory(std::string strModuleName, bool bThrowError=true) | AnimatSim::Simulator | static |
| LoadEnvironment(CStdXml &oXml) | AnimatSim::Simulator | protectedvirtual |
| LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::Simulator | virtual |
| LoadOdorType(CStdXml &oXml) | AnimatSim::Simulator | protected |
| LoadOrganism(CStdXml &oXml) | AnimatSim::Simulator | protected |
| LoadScript(CStdXml &oXml) | AnimatSim::Simulator | protectedvirtual |
| LoadStructure(CStdXml &oXml) | AnimatSim::Simulator | protected |
| m_aryAllStructures | AnimatSim::Simulator | protected |
| m_aryExtraDataParts | AnimatSim::Simulator | protected |
| m_aryFoodSources | AnimatSim::Simulator | protected |
| m_aryNeuralModuleFactories | AnimatSim::Simulator | protected |
| m_aryObjectList | AnimatSim::Simulator | protected |
| m_aryOdorTypes | AnimatSim::Simulator | protected |
| m_aryOrganisms | AnimatSim::Simulator | protected |
| m_arySourcePhysicsAdapters | AnimatSim::Simulator | protected |
| m_aryStructures | AnimatSim::Simulator | protected |
| m_aryTargetPhysicsAdapters | AnimatSim::Simulator | protected |
| m_bAddBodiesMode | AnimatSim::Simulator | protected |
| m_bAutoGenerateRandomSeed | AnimatSim::Simulator | protected |
| m_bBlockSimulation | AnimatSim::Simulator | protected |
| m_bEnabled | AnimatSim::AnimatBase | protected |
| m_bEnableSimRecording | AnimatSim::Simulator | protected |
| m_bForceFastMoving | AnimatSim::Simulator | protected |
| m_bForceNoWindows | AnimatSim::Simulator | protected |
| m_bForceSimulationStop | AnimatSim::Simulator | protected |
| m_bInDrag | AnimatSim::Simulator | protected |
| m_bInitialized | AnimatSim::Simulator | protected |
| m_bIsResetting | AnimatSim::Simulator | protected |
| m_bManualStepSimulation | AnimatSim::Simulator | protected |
| m_bPaused | AnimatSim::Simulator | protected |
| m_bRecordVideo | AnimatSim::Simulator | protected |
| m_bRobotAdpaterSynch | AnimatSim::Simulator | protected |
| m_bSelected | AnimatSim::AnimatBase | protected |
| m_bSetEndSim | AnimatSim::Simulator | protected |
| m_bShuttingDown | AnimatSim::Simulator | protected |
| m_bSimBlockConfirm | AnimatSim::Simulator | protected |
| m_bSimRunning | AnimatSim::Simulator | protected |
| m_bSimulateHydrodynamics | AnimatSim::Simulator | protected |
| m_bSteppingSim | AnimatSim::Simulator | protected |
| m_bStopSimulation | AnimatSim::Simulator | protected |
| m_dblTime (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protected |
| m_dblTimeStep (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protected |
| m_dblTotalStepTime (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_fltActualFrameRate | AnimatSim::Simulator | protected |
| m_fltAlphaThreshold | AnimatSim::Simulator | protected |
| m_fltAngularCompliance | AnimatSim::Simulator | protected |
| m_fltAngularDamping | AnimatSim::Simulator | protected |
| m_fltAngularKineticLoss | AnimatSim::Simulator | protected |
| m_fltDataChartStepTime | AnimatSim::Simulator | protected |
| m_fltDenominatorDistanceUnits | AnimatSim::Simulator | protected |
| m_fltDesiredFrameStep | AnimatSim::Simulator | protected |
| m_fltDisplayMassUnits | AnimatSim::Simulator | protected |
| m_fltDistanceUnits | AnimatSim::Simulator | protected |
| m_fltEndSimTime | AnimatSim::Simulator | protected |
| m_fltExternalStimuliStepTime | AnimatSim::Simulator | protected |
| m_fltGravity | AnimatSim::Simulator | protected |
| m_fltInverseDistanceUnits | AnimatSim::Simulator | protected |
| m_fltInverseMassUnits | AnimatSim::Simulator | protected |
| m_fltLinearCompliance | AnimatSim::Simulator | protected |
| m_fltLinearDamping | AnimatSim::Simulator | protected |
| m_fltLinearKineticLoss | AnimatSim::Simulator | protected |
| m_fltMassUnits | AnimatSim::Simulator | protected |
| m_fltMouseSpringDampingForceMagnitude | AnimatSim::Simulator | protected |
| m_fltMouseSpringForceMagnitude | AnimatSim::Simulator | protected |
| m_fltMouseSpringLengthMagnitude | AnimatSim::Simulator | protected |
| m_fltMouseSpringStiffness | AnimatSim::Simulator | protected |
| m_fltPhysicsStepTime | AnimatSim::Simulator | protected |
| m_fltPhysicsSubstepTime | AnimatSim::Simulator | protected |
| m_fltPhysicsTimeStep | AnimatSim::Simulator | protected |
| m_fltPlaybackAdditionRealTimeToStep | AnimatSim::Simulator | protected |
| m_fltPresetPlaybackTimeStep | AnimatSim::Simulator | protected |
| m_fltPrevPhysicsStepTime | AnimatSim::Simulator | protected |
| m_fltPrevTotalRealTimeForStep | AnimatSim::Simulator | protected |
| m_fltRealTime | AnimatSim::Simulator | protected |
| m_fltRecFieldSelRadius | AnimatSim::Simulator | protected |
| m_fltRemainingStepTime | AnimatSim::Simulator | protected |
| m_fltSimRecorderStepTime | AnimatSim::Simulator | protected |
| m_fltSimulationRealTimeToStep | AnimatSim::Simulator | protected |
| m_fltStabilityScale | AnimatSim::Simulator | protected |
| m_fltTime | AnimatSim::Simulator | protected |
| m_fltTimeStep | AnimatSim::Simulator | protected |
| m_fltTotalMicroSleepCount | AnimatSim::Simulator | protected |
| m_fltTotalMicroSleepTime | AnimatSim::Simulator | protected |
| m_fltTotalMicroWaitCount | AnimatSim::Simulator | protected |
| m_fltTotalMicroWaitTime | AnimatSim::Simulator | protected |
| m_fltTotalNeuralStepTime | AnimatSim::Simulator | protected |
| m_fltTotalRealTimeForStep | AnimatSim::Simulator | protected |
| m_fltTotalRealTimeForStepSmooth | AnimatSim::Simulator | protected |
| m_fltVideoEndTime | AnimatSim::Simulator | protected |
| m_fltVideoPlaybackFrameTime | AnimatSim::Simulator | protected |
| m_fltVideoRecordFrameTime | AnimatSim::Simulator | protected |
| m_fltVideoStartTime | AnimatSim::Simulator | protected |
| m_ftlMouseSpringDamping | AnimatSim::Simulator | protected |
| m_grpScene (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_iDesiredFrameRate | AnimatSim::Simulator | protected |
| m_iExtraDataCount | AnimatSim::Simulator | protected |
| m_iManualRandomSeed | AnimatSim::Simulator | protected |
| m_iPhysicsBodyCount | AnimatSim::Simulator | protected |
| m_iPhysicsStepCount | AnimatSim::Simulator | protected |
| m_iPhysicsStepInterval | AnimatSim::Simulator | protected |
| m_iPhysicsSubsteps | AnimatSim::Simulator | protected |
| m_iPlaybackControlMode | AnimatSim::Simulator | protected |
| m_iSelectionMode | AnimatSim::Simulator | protected |
| m_iTargetAdapterCount | AnimatSim::Simulator | protected |
| m_iVideoLoops | AnimatSim::Simulator | protected |
| m_iVideoStep | AnimatSim::Simulator | protected |
| m_iVideoStepSize | AnimatSim::Simulator | protected |
| m_lEndSimTimeSlice | AnimatSim::Simulator | protected |
| m_lLastTickTaken | AnimatSim::Simulator | protected |
| m_lpAnimatClassFactory | AnimatSim::Simulator | protected |
| m_lPhysicsSliceCount | AnimatSim::Simulator | protected |
| m_lpIOThread | AnimatSim::Simulator | protected |
| m_lpMatrixUtil (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_lpMeshMgr (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_lpModule | AnimatSim::AnimatBase | protected |
| m_lpMouseSpring (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_lpNeuralThread | AnimatSim::Simulator | protected |
| m_lpNode | AnimatSim::AnimatBase | protected |
| m_lpPhysicsThread | AnimatSim::Simulator | protected |
| m_lpScript (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protected |
| m_lpSelOrganism | AnimatSim::Simulator | protected |
| m_lpSelStructure | AnimatSim::Simulator | protected |
| m_lpSim | AnimatSim::AnimatBase | protected |
| m_lpSimCallback | AnimatSim::Simulator | protected |
| m_lpSimRecorder | AnimatSim::Simulator | protected |
| m_lpSimStopPoint | AnimatSim::Simulator | protected |
| m_lpStructure | AnimatSim::AnimatBase | protected |
| m_lpVideoPlayback | AnimatSim::Simulator | protected |
| m_lpVideoRecorder | AnimatSim::Simulator | protected |
| m_lpWinMgr | AnimatSim::Simulator | protected |
| m_lSnapshotByteSize | AnimatSim::Simulator | protected |
| m_lStartSimTick | AnimatSim::Simulator | protected |
| m_lStepSimEndTick | AnimatSim::Simulator | protected |
| m_lStepStartTick | AnimatSim::Simulator | protected |
| m_lStepTimeCount (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_lTimeSlice | AnimatSim::Simulator | protected |
| m_lVideoEndSlice | AnimatSim::Simulator | protected |
| m_lVideoFrame | AnimatSim::Simulator | protected |
| m_lVideoFrameStartTick | AnimatSim::Simulator | protected |
| m_lVideoSliceCount | AnimatSim::Simulator | protected |
| m_lVideoStartSlice | AnimatSim::Simulator | protected |
| m_oDataChartMgr | AnimatSim::Simulator | protected |
| m_oExternalStimuliMgr | AnimatSim::Simulator | protected |
| m_oLightMgr | AnimatSim::Simulator | protected |
| m_oMaterialMgr | AnimatSim::Simulator | protected |
| m_oOrganismIterator | AnimatSim::Simulator | protected |
| m_osgAlphafunc (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_osgCmdMgr (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_oStructureIterator | AnimatSim::Simulator | protected |
| m_Spline (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| m_strExecutablePath | AnimatSim::Simulator | protected |
| m_strID | AnimatSim::AnimatBase | protected |
| m_strName | AnimatSim::AnimatBase | protected |
| m_strProjectPath | AnimatSim::Simulator | protected |
| m_strSimulationFile | AnimatSim::Simulator | protected |
| m_strType | AnimatSim::AnimatBase | protected |
| m_strVideoFilename | AnimatSim::Simulator | protected |
| m_vBackgroundColor | AnimatSim::Simulator | protected |
| m_vsWinMgr (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protected |
| ManualRandomSeed() | AnimatSim::Simulator | virtual |
| ManualRandomSeed(int iSeed) | AnimatSim::Simulator | virtual |
| ManualStepSimulation() | AnimatSim::Simulator | virtual |
| ManualStepSimulation(bool bVal) | AnimatSim::Simulator | virtual |
| MassUnits(std::string strUnits) | AnimatSim::Simulator | virtual |
| MassUnits() | AnimatSim::Simulator | virtual |
| MeshMgr() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | inline |
| MicroSleep(unsigned int iMicroTime) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| MicroWait(unsigned int iMicroTime) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| Millisecond() | AnimatSim::Simulator | virtual |
| MillisecondToSlice(long lMillisecond) | AnimatSim::Simulator | virtual |
| MinTimeStep() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| MouseSpring() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | inline |
| MouseSpringDamping() | AnimatSim::Simulator | virtual |
| MouseSpringDamping(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| MouseSpringDampingForceMagnitude() | AnimatSim::Simulator | virtual |
| MouseSpringDampingForceMagnitude(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| MouseSpringForceMagnitude() | AnimatSim::Simulator | virtual |
| MouseSpringForceMagnitude(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| MouseSpringLengthMagnitude() | AnimatSim::Simulator | virtual |
| MouseSpringLengthMagnitude(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| MouseSpringStiffness() | AnimatSim::Simulator | virtual |
| MouseSpringStiffness(float fltVal, bool bUseScaling=true) | AnimatSim::Simulator | virtual |
| MoveKeyFrame(std::string strID, long lStart, long lEnd) | AnimatSim::Simulator | virtual |
| MoveSimulationToKeyFrame(std::string strKeyFrameID) | AnimatSim::Simulator | virtual |
| Name() | AnimatSim::AnimatBase | virtual |
| Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
| NotifyRigidBodyAdded(std::string strID) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| NotifyRigidBodyRemoved(std::string strID) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| NotifyTimeStepModified() | AnimatSim::Simulator | protectedvirtual |
| ObjectList() | AnimatSim::Simulator | virtual |
| OsgCmdMgr() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | inline |
| OSGRoot() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | inline |
| OsgSimulator() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | |
| Paused() | AnimatSim::Simulator | virtual |
| Paused(bool bVal) | AnimatSim::Simulator | virtual |
| PauseSimulation() | OsgAnimatSim::OsgSimulator | virtual |
| PhysicsSliceCount() | AnimatSim::Simulator | virtual |
| PhysicsSliceCount(long lVal) | AnimatSim::Simulator | virtual |
| PhysicsStepCount() | AnimatSim::Simulator | virtual |
| PhysicsStepInterval() | AnimatSim::Simulator | virtual |
| PhysicsStepInterval(short iVal) | AnimatSim::Simulator | virtual |
| PhysicsSubsteps(int iVal) | AnimatSim::Simulator | virtual |
| PhysicsSubsteps() | AnimatSim::Simulator | virtual |
| PhysicsSubstepTime() | AnimatSim::Simulator | virtual |
| PhysicsTimeStep(float fltVal) | AnimatSim::Simulator | virtual |
| PhysicsTimeStep() | AnimatSim::Simulator | virtual |
| PlaybackControlMode() | AnimatSim::Simulator | virtual |
| PlaybackControlMode(int iMode) | AnimatSim::Simulator | virtual |
| PresetPlaybackTimeStep() | AnimatSim::Simulator | virtual |
| PresetPlaybackTimeStep(float fltTimeStep) | AnimatSim::Simulator | virtual |
| ProcessSimulationStep() | AnimatSim::Simulator | protectedvirtual |
| ProjectPath() | AnimatSim::Simulator | virtual |
| ProjectPath(std::string strPath) | AnimatSim::Simulator | virtual |
| PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
| QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::Simulator | virtual |
| RealTime() | AnimatSim::Simulator | virtual |
| RecFieldSelRadius() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| RecFieldSelRadius(float fltValue, bool bUseScaling=true, bool bUpdateAllBodies=true) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| RecordAddedPlaybackTime() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| RecordSimulationStepTimer() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| RecordSimulationTotalStepTimer() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| RecordVideoFrame() | AnimatSim::Simulator | protectedvirtual |
| ReInitialize() | AnimatSim::AnimatBase | virtual |
| RemainingVideoFrameTime() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| RemoveFoodSource(RigidBody *lpFood) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| RemoveFromExtractExtraData(BodyPart *lpPart) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| RemoveFromObjectList(AnimatBase *lpItem) | AnimatSim::Simulator | virtual |
| RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| RemoveKeyFrame(std::string strID) | AnimatSim::Simulator | virtual |
| RemoveOdorType(std::string strID, bool bThrowError=true) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| RemoveOrganism(std::string strID, bool bThrowError=true) | AnimatSim::Simulator | protectedvirtual |
| RemoveScript(std::string strID, bool bThrowError=true) | AnimatSim::Simulator | protectedvirtual |
| RemoveSourceAdapter(Structure *lpStructure, Adapter *lpAdapter) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| RemoveStructure(std::string strID, bool bThrowError=true) | AnimatSim::Simulator | protectedvirtual |
| RemoveTargetAdapter(Structure *lpStructure, Adapter *lpAdapter) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| Reset() | OsgAnimatSim::OsgSimulator | virtual |
| ResetSimulation() | AnimatSim::Simulator | virtual |
| ResetSimulationTimingParams() | AnimatSim::Simulator | protectedvirtual |
| RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| RobotAdpaterSynch() | AnimatSim::Simulator | virtual |
| RobotAdpaterSynch(bool bVal) | AnimatSim::Simulator | virtual |
| RunSimulation() | AnimatSim::Simulator | virtual |
| Save(std::string strFile) | OsgAnimatSim::OsgSimulator | virtual |
| SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::Simulator | virtual |
| SaveVideo(std::string strPath) | AnimatSim::Simulator | virtual |
| Script(ScriptProcessor *lpScript) (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| Script() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| Selected() | AnimatSim::AnimatBase | virtual |
| Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
| SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | AnimatSim::Simulator | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| SetEndSimTime() | AnimatSim::Simulator | virtual |
| SetEndSimTime(bool bVal) | AnimatSim::Simulator | virtual |
| SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
| ShutdownSimulation() | OsgAnimatSim::OsgSimulator | virtual |
| ShuttingDown() | AnimatSim::Simulator | virtual |
| SimCallBack(ISimGUICallback *lpCallback) | AnimatSim::Simulator | virtual |
| SimCallback() | AnimatSim::Simulator | virtual |
| SimPausing() | AnimatSim::Simulator | protectedvirtual |
| SimRunning() | AnimatSim::Simulator | virtual |
| SimStarting() | AnimatSim::Simulator | protectedvirtual |
| SimStopping() | AnimatSim::Simulator | protectedvirtual |
| Simulate() | AnimatSim::Simulator | virtual |
| SimulateBegin() | AnimatSim::Simulator | protectedvirtual |
| SimulateEnd() | AnimatSim::Simulator | protectedvirtual |
| SimulateHydrodynamics() | AnimatSim::Simulator | virtual |
| SimulateHydrodynamics(bool bVal) | AnimatSim::Simulator | virtual |
| SimulationBlockConfirm() | AnimatSim::Simulator | virtual |
| SimulationFile() | AnimatSim::Simulator | virtual |
| SimulationFile(std::string strFile) | AnimatSim::Simulator | virtual |
| Simulator() | AnimatSim::Simulator | |
| SliceToMillisecond(long lSlice) | AnimatSim::Simulator | virtual |
| SnapshotByteSize() | AnimatSim::Simulator | virtual |
| SnapshotStopFrame() | OsgAnimatSim::OsgSimulator | protectedvirtual |
| StabilityScale() | AnimatSim::Simulator | virtual |
| StabilityScale(float fltVal) | AnimatSim::Simulator | virtual |
| StartSimTick() | AnimatSim::Simulator | virtual |
| StartSimulation() | OsgAnimatSim::OsgSimulator | virtual |
| StartSimulationStepTimer() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| StartVideoFrameTimer() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| StartVideoPlayback() | AnimatSim::Simulator | virtual |
| Step() | AnimatSim::Simulator | protectedvirtual |
| StepDataCharts() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| StepExternalStimuli() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| StepNeuralEngine() | AnimatSim::Simulator | protectedvirtual |
| StepPhysicsEngine() | AnimatSim::Simulator | protectedvirtual |
| StepPlaybackControl() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| StepSimEndTick() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| StepSimRecorder() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| StepSimulation() | AnimatSim::Simulator | protectedvirtual |
| StepStartTick() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | virtual |
| StepVideoFrame() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| StepVideoPlayback(int iFrameCount=1) | AnimatSim::Simulator | virtual |
| Stopped() | AnimatSim::Simulator | virtual |
| StopSimulation() | OsgAnimatSim::OsgSimulator | virtual |
| StopVideoPlayback() | AnimatSim::Simulator | virtual |
| Time() | AnimatSim::Simulator | virtual |
| TimeBetweenVideoFrames() (defined in AnimatSim::Simulator) | AnimatSim::Simulator | protectedvirtual |
| TimerDiff_m(unsigned long long lStart, unsigned long long lEnd) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| TimerDiff_n(unsigned long long lStart, unsigned long long lEnd) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| TimerDiff_s(unsigned long long lStart, unsigned long long lEnd) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| TimerDiff_u(unsigned long long lStart, unsigned long long lEnd) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| TimeSlice() | AnimatSim::Simulator | virtual |
| TimeSlice(long lVal) | AnimatSim::Simulator | virtual |
| TimeStep() | AnimatSim::Simulator | virtual |
| TimeStepModified() | AnimatSim::AnimatBase | virtual |
| ToggleSimulation() | OsgAnimatSim::OsgSimulator | virtual |
| TrackBody() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | |
| Type() | AnimatSim::AnimatBase | virtual |
| Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
| UnblockSimulation() | AnimatSim::Simulator | virtual |
| UpdateSimulationWindows() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | protectedvirtual |
| VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
| VideoLoops() | AnimatSim::Simulator | virtual |
| VideoLoops(int iVal) | AnimatSim::Simulator | virtual |
| VideoPlayback() | AnimatSim::Simulator | virtual |
| VideoPlayback(KeyFrame *lpFrame) | AnimatSim::Simulator | virtual |
| VideoRecorder() | AnimatSim::Simulator | virtual |
| VideoRecorder(KeyFrame *lpFrame) | AnimatSim::Simulator | virtual |
| VideoSliceCount() | AnimatSim::Simulator | virtual |
| VideoSliceCount(long lVal) | AnimatSim::Simulator | virtual |
| VisualSelectionMode() | AnimatSim::Simulator | virtual |
| VisualSelectionMode(int iVal) | AnimatSim::Simulator | virtual |
| VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
| WaitForSimulationBlock(long lTimeout=6000) | AnimatSim::Simulator | virtual |
| WriteToConsole(std::string strMessage) (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| ~AnimatBase() | AnimatSim::AnimatBase | virtual |
| ~OsgSimulator() (defined in OsgAnimatSim::OsgSimulator) | OsgAnimatSim::OsgSimulator | virtual |
| ~Simulator() | AnimatSim::Simulator | virtual |