| AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
| AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
| AnimatBase() | AnimatSim::AnimatBase | |
| CalculateCurrent(float fltStep, float fltVm) | IntegrateFireSim::IonChannel | virtual |
| CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
| Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
| Enabled(bool bVal) | IntegrateFireSim::IonChannel | virtual |
| Enabled() | IntegrateFireSim::IonChannel | virtual |
| EquilibriumPotential(float fltVal) | IntegrateFireSim::IonChannel | |
| EquilibriumPotential() | IntegrateFireSim::IonChannel | |
| GetDataPointer(const std::string &strDataType) | IntegrateFireSim::IonChannel | virtual |
| GetNeuralModule() | AnimatSim::AnimatBase | virtual |
| GetNode() | AnimatSim::AnimatBase | virtual |
| GetSimulator() | AnimatSim::AnimatBase | virtual |
| GetStructure() | AnimatSim::AnimatBase | virtual |
| Ginit(float fltVal) | IntegrateFireSim::IonChannel | |
| Ginit() | IntegrateFireSim::IonChannel | |
| Gmax(float fltVal) | IntegrateFireSim::IonChannel | |
| Gmax() | IntegrateFireSim::IonChannel | |
| HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
| Hinf() | IntegrateFireSim::IonChannel | |
| Hinf(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
| Hinf(std::string strXml) | IntegrateFireSim::IonChannel | |
| Hinit(float fltVal) | IntegrateFireSim::IonChannel | |
| Hinit() | IntegrateFireSim::IonChannel | |
| HPower(float fltVal) | IntegrateFireSim::IonChannel | |
| HPower() | IntegrateFireSim::IonChannel | |
| ID() | AnimatSim::AnimatBase | virtual |
| ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
| Initialize() | AnimatSim::AnimatBase | virtual |
| IonChannel() | IntegrateFireSim::IonChannel | |
| Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
| Load(CStdXml &oXml) (defined in IntegrateFireSim::IonChannel) | IntegrateFireSim::IonChannel | virtual |
| AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
| LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
| m_bEnabled | AnimatSim::AnimatBase | protected |
| m_bSelected | AnimatSim::AnimatBase | protected |
| m_fltEquilibriumPotential | IntegrateFireSim::IonChannel | protected |
| m_fltG | IntegrateFireSim::IonChannel | protected |
| m_fltGInit | IntegrateFireSim::IonChannel | protected |
| m_fltGmax | IntegrateFireSim::IonChannel | protected |
| m_fltH | IntegrateFireSim::IonChannel | protected |
| m_fltHinf | IntegrateFireSim::IonChannel | protected |
| m_fltHInit | IntegrateFireSim::IonChannel | protected |
| m_fltHPower | IntegrateFireSim::IonChannel | protected |
| m_fltI | IntegrateFireSim::IonChannel | protected |
| m_fltM | IntegrateFireSim::IonChannel | protected |
| m_fltMinf | IntegrateFireSim::IonChannel | protected |
| m_fltMInit | IntegrateFireSim::IonChannel | protected |
| m_fltMPower | IntegrateFireSim::IonChannel | protected |
| m_fltNh | IntegrateFireSim::IonChannel | protected |
| m_fltNm | IntegrateFireSim::IonChannel | protected |
| m_fltTh | IntegrateFireSim::IonChannel | protected |
| m_fltTm | IntegrateFireSim::IonChannel | protected |
| m_fltTotalAct | IntegrateFireSim::IonChannel | protected |
| m_lpHinf | IntegrateFireSim::IonChannel | protected |
| m_lpMinf | IntegrateFireSim::IonChannel | protected |
| m_lpModule | AnimatSim::AnimatBase | protected |
| m_lpNode | AnimatSim::AnimatBase | protected |
| m_lpSim | AnimatSim::AnimatBase | protected |
| m_lpStructure | AnimatSim::AnimatBase | protected |
| m_lpTh | IntegrateFireSim::IonChannel | protected |
| m_lpTm | IntegrateFireSim::IonChannel | protected |
| m_strID | AnimatSim::AnimatBase | protected |
| m_strName | AnimatSim::AnimatBase | protected |
| m_strType | AnimatSim::AnimatBase | protected |
| Minf() | IntegrateFireSim::IonChannel | |
| Minf(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
| Minf(std::string strXml) | IntegrateFireSim::IonChannel | |
| Minit(float fltVal) | IntegrateFireSim::IonChannel | |
| Minit() | IntegrateFireSim::IonChannel | |
| MPower(float fltVal) | IntegrateFireSim::IonChannel | |
| MPower() | IntegrateFireSim::IonChannel | |
| Name() | AnimatSim::AnimatBase | virtual |
| Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
| Nh(float fltVal) | IntegrateFireSim::IonChannel | |
| Nh() | IntegrateFireSim::IonChannel | |
| Nm(float fltVal) | IntegrateFireSim::IonChannel | |
| Nm() | IntegrateFireSim::IonChannel | |
| PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
| QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in IntegrateFireSim::IonChannel) | IntegrateFireSim::IonChannel | virtual |
| AnimatSim::AnimatBase::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::AnimatBase | virtual |
| ReInitialize() | AnimatSim::AnimatBase | virtual |
| RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| Reset() | AnimatSim::AnimatBase | virtual |
| ResetSimulation() | IntegrateFireSim::IonChannel | virtual |
| RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
| Selected() | AnimatSim::AnimatBase | virtual |
| Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
| SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | IntegrateFireSim::IonChannel | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
| SimPausing() | AnimatSim::AnimatBase | virtual |
| SimStarting() | AnimatSim::AnimatBase | virtual |
| SimStopping() | AnimatSim::AnimatBase | virtual |
| StepSimulation() | AnimatSim::AnimatBase | virtual |
| Th() | IntegrateFireSim::IonChannel | |
| Th(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
| Th(std::string strXml) | IntegrateFireSim::IonChannel | |
| TimeStepModified() | AnimatSim::AnimatBase | virtual |
| Tm() | IntegrateFireSim::IonChannel | |
| Tm(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
| Tm(std::string strXml) | IntegrateFireSim::IonChannel | |
| Type() | AnimatSim::AnimatBase | virtual |
| Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
| VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
| VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
| ~AnimatBase() | AnimatSim::AnimatBase | virtual |
| ~IonChannel() | IntegrateFireSim::IonChannel | virtual |