| AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
| AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
| AnimatBase() | AnimatSim::AnimatBase | |
| CalculateGain(float fltInput) | IntegrateFireSim::Gains::IonChannelSigmoid | virtual |
| CalculateLimitOutput(float fltInput) | AnimatSim::Gains::Gain | inlineprotected |
| CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
| CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Gains::Gain) | AnimatSim::Gains::Gain | inlinestatic |
| Copy(CStdSerialize *lpSource) (defined in AnimatSim::Gains::Gain) | AnimatSim::Gains::Gain | virtual |
| Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
| Enabled() | AnimatSim::AnimatBase | virtual |
| Gain() | AnimatSim::Gains::Gain | |
| GetDataPointer(const std::string &strDataType) | AnimatSim::AnimatBase | virtual |
| GetNeuralModule() | AnimatSim::AnimatBase | virtual |
| GetNode() | AnimatSim::AnimatBase | virtual |
| GetSimulator() | AnimatSim::AnimatBase | virtual |
| GetStructure() | AnimatSim::AnimatBase | virtual |
| HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
| ID() | AnimatSim::AnimatBase | virtual |
| ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
| Initialize() | AnimatSim::AnimatBase | virtual |
| InLimits(float fltInput) | AnimatSim::Gains::Gain | inlineprotected |
| IonChannelSigmoid() | IntegrateFireSim::Gains::IonChannelSigmoid | |
| Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
| Load(CStdXml &oXml) (defined in IntegrateFireSim::Gains::IonChannelSigmoid) | IntegrateFireSim::Gains::IonChannelSigmoid | virtual |
| AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
| LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
| LowerLimit() | AnimatSim::Gains::Gain | |
| LowerLimit(float fltVal) | AnimatSim::Gains::Gain | |
| LowerOutput() | AnimatSim::Gains::Gain | |
| LowerOutput(float fltVal) | AnimatSim::Gains::Gain | |
| m_bEnabled | AnimatSim::AnimatBase | protected |
| m_bSelected | AnimatSim::AnimatBase | protected |
| m_bUseLimits | AnimatSim::Gains::Gain | protected |
| m_fltA | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltB | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltC | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltD | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltE | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltF | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltG | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltH | IntegrateFireSim::Gains::IonChannelSigmoid | protected |
| m_fltLowerLimit | AnimatSim::Gains::Gain | protected |
| m_fltLowerOutput | AnimatSim::Gains::Gain | protected |
| m_fltUpperLimit | AnimatSim::Gains::Gain | protected |
| m_fltUpperOutput | AnimatSim::Gains::Gain | protected |
| m_lpModule | AnimatSim::AnimatBase | protected |
| m_lpNode | AnimatSim::AnimatBase | protected |
| m_lpSim | AnimatSim::AnimatBase | protected |
| m_lpStructure | AnimatSim::AnimatBase | protected |
| m_strID | AnimatSim::AnimatBase | protected |
| m_strName | AnimatSim::AnimatBase | protected |
| m_strType | AnimatSim::AnimatBase | protected |
| Name() | AnimatSim::AnimatBase | virtual |
| Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
| PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
| QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in IntegrateFireSim::Gains::IonChannelSigmoid) | IntegrateFireSim::Gains::IonChannelSigmoid | virtual |
| AnimatSim::Gains::Gain::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::Gains::Gain | virtual |
| ReInitialize() | AnimatSim::AnimatBase | virtual |
| RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| Reset() | AnimatSim::AnimatBase | virtual |
| ResetSimulation() | AnimatSim::AnimatBase | virtual |
| RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
| Selected() | AnimatSim::AnimatBase | virtual |
| Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
| SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | IntegrateFireSim::Gains::IonChannelSigmoid | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
| SimPausing() | AnimatSim::AnimatBase | virtual |
| SimStarting() | AnimatSim::AnimatBase | virtual |
| SimStopping() | AnimatSim::AnimatBase | virtual |
| StepSimulation() | AnimatSim::AnimatBase | virtual |
| TimeStepModified() | AnimatSim::AnimatBase | virtual |
| Type() | AnimatSim::AnimatBase | virtual |
| Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
| UpperLimit() | AnimatSim::Gains::Gain | |
| UpperLimit(float fltVal) | AnimatSim::Gains::Gain | |
| UpperOutput() | AnimatSim::Gains::Gain | |
| UpperOutput(float fltVal) | AnimatSim::Gains::Gain | |
| UseLimits() | AnimatSim::Gains::Gain | |
| UseLimits(bool bVal) | AnimatSim::Gains::Gain | |
| VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
| VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
| ~AnimatBase() | AnimatSim::AnimatBase | virtual |
| ~Gain() | AnimatSim::Gains::Gain | virtual |
| ~IonChannelSigmoid() | IntegrateFireSim::Gains::IonChannelSigmoid | virtual |