| AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
| AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
| AnimatBase() | AnimatSim::AnimatBase | |
| CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
| CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::SimulationWindow) | AnimatSim::SimulationWindow | inlinestatic |
| Close()=0 | AnimatSim::SimulationWindow | pure virtual |
| Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
| Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
| Enabled() | AnimatSim::AnimatBase | virtual |
| GetCameraPosition()=0 (defined in AnimatSim::SimulationWindow) | AnimatSim::SimulationWindow | pure virtual |
| GetDataPointer(const std::string &strDataType) | AnimatSim::SimulationWindow | virtual |
| GetNeuralModule() | AnimatSim::AnimatBase | virtual |
| GetNode() | AnimatSim::AnimatBase | virtual |
| GetSimulator() | AnimatSim::AnimatBase | virtual |
| GetStructure() | AnimatSim::AnimatBase | virtual |
| HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
| ID() | AnimatSim::AnimatBase | virtual |
| ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
| Initialize() | AnimatSim::AnimatBase | virtual |
| Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
| Load(CStdXml &oXml) (defined in AnimatSim::SimulationWindow) | AnimatSim::SimulationWindow | virtual |
| Load(std::string strXml) | AnimatSim::SimulationWindow | virtual |
| AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
| LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
| LookAtBodyID(std::string strID) | AnimatSim::SimulationWindow | virtual |
| LookAtBodyID() | AnimatSim::SimulationWindow | virtual |
| LookAtStructureID(std::string strID) | AnimatSim::SimulationWindow | virtual |
| LookAtStructureID() | AnimatSim::SimulationWindow | virtual |
| m_bEnabled | AnimatSim::AnimatBase | protected |
| m_bSelected | AnimatSim::AnimatBase | protected |
| m_bStandAlone | AnimatSim::SimulationWindow | protected |
| m_bTrackCamera | AnimatSim::SimulationWindow | protected |
| m_HWND | AnimatSim::SimulationWindow | protected |
| m_lpModule | AnimatSim::AnimatBase | protected |
| m_lpNode | AnimatSim::AnimatBase | protected |
| m_lpSim | AnimatSim::AnimatBase | protected |
| m_lpStructure | AnimatSim::AnimatBase | protected |
| m_ptPosition | AnimatSim::SimulationWindow | protected |
| m_ptSize | AnimatSim::SimulationWindow | protected |
| m_strID | AnimatSim::AnimatBase | protected |
| m_strLookAtBodyID | AnimatSim::SimulationWindow | protected |
| m_strLookAtStructureID | AnimatSim::SimulationWindow | protected |
| m_strName | AnimatSim::AnimatBase | protected |
| m_strType | AnimatSim::AnimatBase | protected |
| Name() | AnimatSim::AnimatBase | virtual |
| Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
| OnGetFocus() | AnimatSim::SimulationWindow | virtual |
| OnLoseFocus() | AnimatSim::SimulationWindow | virtual |
| PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
| QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::SimulationWindow | virtual |
| ReInitialize() | AnimatSim::AnimatBase | virtual |
| RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| Reset() | AnimatSim::AnimatBase | virtual |
| ResetSimulation() | AnimatSim::AnimatBase | virtual |
| RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
| SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
| Selected() | AnimatSim::AnimatBase | virtual |
| Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
| SetCameraLookAt(CStdFPoint oTarget, bool bResetEyePos) | AnimatSim::SimulationWindow | virtual |
| SetCameraPositionAndLookAt(CStdFPoint oCameraPos, CStdFPoint oTarget) | AnimatSim::SimulationWindow | virtual |
| SetCameraPostion(CStdFPoint vCameraPos) | AnimatSim::SimulationWindow | virtual |
| SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | AnimatSim::SimulationWindow | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
| SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
| SetupTrackCamera(bool bResetEyePos)=0 | AnimatSim::SimulationWindow | pure virtual |
| SetupTrackCamera(bool bTrackCamera, std::string strLookAtStructureID, std::string strLookAtBodyID) | AnimatSim::SimulationWindow | virtual |
| SimPausing() | AnimatSim::AnimatBase | virtual |
| SimStarting() | AnimatSim::AnimatBase | virtual |
| SimStopping() | AnimatSim::AnimatBase | virtual |
| SimulationWindow(void) | AnimatSim::SimulationWindow | |
| SimulationWindow(HWND win) | AnimatSim::SimulationWindow | |
| StandAlone() | AnimatSim::SimulationWindow | virtual |
| StandAlone(bool bVal) | AnimatSim::SimulationWindow | virtual |
| StepSimulation() | AnimatSim::AnimatBase | virtual |
| TimeStepModified() | AnimatSim::AnimatBase | virtual |
| TrackCamera()=0 | AnimatSim::SimulationWindow | protectedpure virtual |
| Type() | AnimatSim::AnimatBase | virtual |
| Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
| Update()=0 | AnimatSim::SimulationWindow | pure virtual |
| UpdateBackgroundColor() (defined in AnimatSim::SimulationWindow) | AnimatSim::SimulationWindow | virtual |
| UsingTrackCamera(bool bVal) | AnimatSim::SimulationWindow | virtual |
| UsingTrackCamera() | AnimatSim::SimulationWindow | virtual |
| VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
| VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
| WindowID() | AnimatSim::SimulationWindow | virtual |
| WindowID(HWND win) | AnimatSim::SimulationWindow | virtual |
| ~AnimatBase() | AnimatSim::AnimatBase | virtual |
| ~SimulationWindow(void) | AnimatSim::SimulationWindow | |