| AbsolutePosition() | AnimatSim::Environment::MovableItem | virtual | 
  | AbsolutePosition(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual | 
  | AbsolutePosition(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual | 
  | AddBodyClicked(float fltPosX, float fltPosY, float fltPosZ, float fltNormX, float fltNormY, float fltNormZ) | AnimatSim::Environment::BodyPart | virtual | 
  | AddExternalNodeInput(int iTargetDataType, float fltInput) | AnimatSim::Environment::Joints::Hinge | virtual | 
  | AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual | 
  | AddRobotPartInterface(RobotPartInterface *lpPart) (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | protectedvirtual | 
  | AfterResetSimulation() | AnimatSim::Environment::Joint | virtual | 
  | AllowMouseManipulation() | AnimatSim::Environment::MovableItem | virtual | 
  | AllowRotateDragX() | AnimatSim::Environment::MovableItem | virtual | 
  | AllowRotateDragY() | AnimatSim::Environment::MovableItem | virtual | 
  | AllowRotateDragZ() | AnimatSim::Environment::MovableItem | virtual | 
  | AllowTranslateDragX() | AnimatSim::Environment::MovableItem | virtual | 
  | AllowTranslateDragY() | AnimatSim::Environment::MovableItem | virtual | 
  | AllowTranslateDragZ() | AnimatSim::Environment::MovableItem | virtual | 
  | Alpha() | AnimatSim::Environment::MovableItem | virtual | 
  | Alpha(float fltAlpha) | AnimatSim::Environment::MovableItem | virtual | 
  | Ambient() | AnimatSim::Environment::MovableItem | virtual | 
  | Ambient(CStdColor &aryColor) (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual | 
  | Ambient(float *aryColor) | AnimatSim::Environment::MovableItem | virtual | 
  | Ambient(std::string strXml) | AnimatSim::Environment::MovableItem | virtual | 
  | AnimatBase() | AnimatSim::AnimatBase |  | 
  | ApplyMotorAssist() | AnimatSim::Environment::MotorizedJoint | protectedvirtual | 
  | AssistCountdown() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | AssistCountdown(int iVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | AssistPid() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | BodyPart(void) | AnimatSim::Environment::BodyPart |  | 
  | CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) | AnimatSim::Environment::MovableItem | virtual | 
  | CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual | 
  | Callback() | AnimatSim::Environment::MovableItem | virtual | 
  | Callback(IMovableItemCallback *lpCallback) | AnimatSim::Environment::MovableItem | virtual | 
  | CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Environment::Joints::Hinge) | AnimatSim::Environment::Joints::Hinge | inlinestatic | 
  | Child() | AnimatSim::Environment::Joint | virtual | 
  | Child(RigidBody *lpValue) | AnimatSim::Environment::Joint | virtual | 
  | ClearAssistForces() | AnimatSim::Environment::MotorizedJoint | protectedvirtual | 
  | ClearRelaxations() | AnimatSim::Environment::Joint | protectedvirtual | 
  | CollisionsAlpha() | AnimatSim::Environment::MovableItem | virtual | 
  | CollisionsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual | 
  | Copy(CStdSerialize *lpSource) (defined in AnimatSim::Node) | AnimatSim::Node | virtual | 
  | CreateJoint() | AnimatSim::Environment::Joint | virtual | 
  | CylinderHeight() | AnimatSim::Environment::Joints::Hinge |  | 
  | CylinderRadius() | AnimatSim::Environment::Joints::Hinge |  | 
  | DesiredPosition() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | DesiredPosition(float fltPosition) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | DesiredVelocity() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | DesiredVelocity(float fltVelocity) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | Diffuse() | AnimatSim::Environment::MovableItem | virtual | 
  | Diffuse(CStdColor &aryColor) (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual | 
  | Diffuse(float *aryColor) | AnimatSim::Environment::MovableItem | virtual | 
  | Diffuse(std::string strXml) | AnimatSim::Environment::MovableItem | virtual | 
  | Enabled(bool bValue) | AnimatSim::Environment::Joints::Hinge | virtual | 
  | AnimatSim::Environment::MotorizedJoint::Enabled() | AnimatSim::Node | virtual | 
  | EnableFeedback() | AnimatSim::Environment::MotorizedJoint | protectedvirtual | 
  | EnableLimits() | AnimatSim::Environment::Joint | virtual | 
  | EnableLimits(bool bVal) | AnimatSim::Environment::Joint | virtual | 
  | EnableLock(bool bOn, float fltPosition, float fltMaxLockForce) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | EnableMotor() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | EnableMotor(bool bVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | FindRobotPartListIndex(std::string strID, bool bThrowError=true) | AnimatSim::Environment::BodyPart | virtual | 
  | FlapWidth() | AnimatSim::Environment::Joints::Hinge |  | 
  | Friction() | AnimatSim::Environment::Joint | virtual | 
  | Friction(ConstraintFriction *lpFriction) | AnimatSim::Environment::Joint | virtual | 
  | Friction(std::string strXml) | AnimatSim::Environment::Joint | virtual | 
  | GetBoundingBox() | AnimatSim::Environment::MovableItem | virtual | 
  | GetBoundingRadius() | AnimatSim::Environment::MovableItem | virtual | 
  | GetCurrentPosition() | AnimatSim::Environment::MovableItem | virtual | 
  | GetDataPointer(const std::string &strDataType) (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | GetLimitRange() | AnimatSim::Environment::Joints::Hinge | virtual | 
  | GetNeuralModule() | AnimatSim::AnimatBase | virtual | 
  | GetNode() | AnimatSim::AnimatBase | virtual | 
  | GetPositionWithinLimits(float fltPos) | AnimatSim::Environment::Joints::Hinge | virtual | 
  | GetRobotPartInterfaces() | AnimatSim::Environment::BodyPart | virtual | 
  | GetSimulator() | AnimatSim::AnimatBase | virtual | 
  | GetStructure() | AnimatSim::AnimatBase | virtual | 
  | GetTargetDataTypeIndex(const std::string &strDataType) | AnimatSim::Environment::Joints::Hinge | virtual | 
  | GraphicsAlpha() | AnimatSim::Environment::MovableItem | virtual | 
  | GraphicsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual | 
  | HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual | 
  | Hinge() | AnimatSim::Environment::Joints::Hinge |  | 
  | ID() | AnimatSim::AnimatBase | virtual | 
  | ID(std::string strValue) | AnimatSim::AnimatBase | virtual | 
  | Initialize() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | IsSelected() | AnimatSim::Environment::MovableItem | virtual | 
  | IsVisible() | AnimatSim::Environment::MovableItem | virtual | 
  | IsVisible(bool bVal) | AnimatSim::Environment::MovableItem | virtual | 
  | Joint() | AnimatSim::Environment::Joint |  | 
  | JointForce() | AnimatSim::Environment::Joint | virtual | 
  | JointForce(float fltForce) | AnimatSim::Environment::Joint | virtual | 
  | JointPosition() | AnimatSim::Environment::Joint | virtual | 
  | JointPosition(float fltPos) | AnimatSim::Environment::Joint | virtual | 
  | JointsAlpha() | AnimatSim::Environment::MovableItem | virtual | 
  | JointsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual | 
  | JointVelocity() | AnimatSim::Environment::Joint | virtual | 
  | JointVelocity(float fltVel) | AnimatSim::Environment::Joint | virtual | 
  | Kill(bool bState=true) | AnimatSim::Node | virtual | 
  | Load(CStdXml &oXml) (defined in AnimatSim::Environment::Joints::Hinge) | AnimatSim::Environment::Joints::Hinge | virtual | 
  | AnimatSim::Node::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual | 
  | LoadConstraintFriction(CStdXml &oXml) | AnimatSim::Environment::Joint | protectedvirtual | 
  | LoadConstraintRelaxation(CStdXml &oXml, std::string strName) | AnimatSim::Environment::Joint | protectedvirtual | 
  | LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual | 
  | LoadPosition(CStdXml &oXml) | AnimatSim::Environment::MovableItem | protectedvirtual | 
  | LoadRotation(CStdXml &oXml) | AnimatSim::Environment::MovableItem | protectedvirtual | 
  | LocalTransformationMatrixString() | AnimatSim::Environment::MovableItem | virtual | 
  | LowerLimit() | AnimatSim::Environment::Joints::Hinge | virtual | 
  | m_aryRelaxations | AnimatSim::Environment::Joint | protected | 
  | m_aryRobotParts | AnimatSim::Environment::BodyPart | protected | 
  | m_bEnabled | AnimatSim::AnimatBase | protected | 
  | m_bEnableLimits | AnimatSim::Environment::Joint | protected | 
  | m_bEnableMotor | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_bEnableMotorInit | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_bInitEnabled | AnimatSim::Node | protected | 
  | m_bIsSelected | AnimatSim::Environment::MovableItem | protected | 
  | m_bIsVisible | AnimatSim::Environment::MovableItem | protected | 
  | m_bReachedSetPos | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_bSelected | AnimatSim::AnimatBase | protected | 
  | m_bSynchWithRobot | AnimatSim::Environment::BodyPart | protected | 
  | m_eMotorType | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltAlpha | AnimatSim::Environment::MovableItem | protected | 
  | m_fltCollisionsAlpha | AnimatSim::Environment::MovableItem | protected | 
  | m_fltDesiredPosition | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltDesiredPositionDeg | AnimatSim::Environment::Joints::Hinge | protected | 
  | m_fltDesiredVelocity | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltEnabled | AnimatSim::Node | protected | 
  | m_fltForce | AnimatSim::Environment::Joint | protected | 
  | m_fltGraphicsAlpha | AnimatSim::Environment::MovableItem | protected | 
  | m_fltJointsAlpha | AnimatSim::Environment::MovableItem | protected | 
  | m_fltMaxForce | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMaxForceNotScaled | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMaxVelocity | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMotorAssistMagnitude | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMotorAssistMagnitudeReport | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMotorForceAMagnitude | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMotorForceBMagnitude | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMotorTorqueAMagnitude | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltMotorTorqueBMagnitude | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltPosition | AnimatSim::Environment::Joint | protected | 
  | m_fltPrevSetPosition | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltPrevSetVelocity | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltPrevVelocity | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltReceptiveFieldsAlpha | AnimatSim::Environment::MovableItem | protected | 
  | m_fltReportIsVisible (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | protected | 
  | m_fltReportSetPosition | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltReportSetVelocity | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltRotationDeg | AnimatSim::Environment::Joints::Hinge | protected | 
  | m_fltSetPosition | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltSetPositionDeltaCheck | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltSetVelocity | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltShininess | AnimatSim::Environment::MovableItem | protected | 
  | m_fltSimulationAlpha | AnimatSim::Environment::MovableItem | protected | 
  | m_fltSize | AnimatSim::Environment::Joint | protected | 
  | m_fltSynchUpdateInterval | AnimatSim::Environment::BodyPart | protected | 
  | m_fltTemperature (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_fltUserDefinedDraggerRadius | AnimatSim::Environment::MovableItem | protected | 
  | m_fltVelocity | AnimatSim::Environment::Joint | protected | 
  | m_fltVoltage (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_ftlServoGain | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_iAssistCountdown | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_iSynchCount | AnimatSim::Environment::BodyPart | protected | 
  | m_iSynchUpdateInterval | AnimatSim::Environment::BodyPart | protected | 
  | m_lpAssistPid | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_lpCallback | AnimatSim::Environment::MovableItem | protected | 
  | m_lpChild | AnimatSim::Environment::Joint | protected | 
  | m_lpFriction | AnimatSim::Environment::Joint | protected | 
  | m_lpLowerLimit | AnimatSim::Environment::Joints::Hinge | protected | 
  | m_lpModule | AnimatSim::AnimatBase | protected | 
  | m_lpMovableSim | AnimatSim::Environment::MovableItem | protected | 
  | m_lpNode | AnimatSim::AnimatBase | protected | 
  | m_lpOrganism | AnimatSim::Node | protected | 
  | m_lpParent | AnimatSim::Environment::MovableItem | protected | 
  | m_lpPhysicsBody | AnimatSim::Environment::BodyPart | protected | 
  | m_lpPhysicsMotorJoint | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_lpPhysicsMovableItem | AnimatSim::Environment::MovableItem | protected | 
  | m_lpPosFlap | AnimatSim::Environment::Joints::Hinge | protected | 
  | m_lpRobotMotorControl | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_lpSim | AnimatSim::AnimatBase | protected | 
  | m_lpStructure | AnimatSim::AnimatBase | protected | 
  | m_lpUpperLimit | AnimatSim::Environment::Joints::Hinge | protected | 
  | m_oAbsPosition | AnimatSim::Environment::MovableItem | protected | 
  | m_oPosition | AnimatSim::Environment::MovableItem | protected | 
  | m_oReportPosition | AnimatSim::Environment::MovableItem | protected | 
  | m_oReportRotation | AnimatSim::Environment::MovableItem | protected | 
  | m_oReportWorldPosition | AnimatSim::Environment::MovableItem | protected | 
  | m_oRotation | AnimatSim::Environment::MovableItem | protected | 
  | m_strID | AnimatSim::AnimatBase | protected | 
  | m_strName | AnimatSim::AnimatBase | protected | 
  | m_strTexture | AnimatSim::Environment::MovableItem | protected | 
  | m_strType | AnimatSim::AnimatBase | protected | 
  | m_vAmbient | AnimatSim::Environment::MovableItem | protected | 
  | m_vDiffuse | AnimatSim::Environment::MovableItem | protected | 
  | m_vMotorAssistForceToA | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorAssistForceToAReport | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorAssistForceToB | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorAssistForceToBReport | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorAssistTorqueToA | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorAssistTorqueToAReport | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorAssistTorqueToB | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorAssistTorqueToBReport | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorForceToA | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorForceToB | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorTorqueToA | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vMotorTorqueToB | AnimatSim::Environment::MotorizedJoint | protected | 
  | m_vSelectedVertex | AnimatSim::Environment::MovableItem | protected | 
  | m_vSpecular | AnimatSim::Environment::MovableItem | protected | 
  | MaxForce(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MaxForce() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MaxForceNotScaled() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MaxVelocity() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MaxVelocity(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToA() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToA(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToAReport() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToAReport(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToB() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToB(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToBReport() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistForceToBReport(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToA() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToA(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToAReport() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToAReport(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToB() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToB(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToBReport() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorAssistTorqueToBReport(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToA() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToA(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToAMagnitude() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToAMagnitude(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToB() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToB(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToBMagnitude() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorForceToBMagnitude(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorInput(float fltInput) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorizedJoint(void) (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint |  | 
  | MotorTorqueToA() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorTorqueToA(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorTorqueToAMagnitude() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorTorqueToAMagnitude(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorTorqueToB() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorTorqueToB(CStdFPoint &vVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorTorqueToBMagnitude() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorTorqueToBMagnitude(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorType(eJointMotorType eServo) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MotorType() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | MovableItem(void) | AnimatSim::Environment::MovableItem |  | 
  | Name() | AnimatSim::AnimatBase | virtual | 
  | Name(std::string strValue) | AnimatSim::AnimatBase | virtual | 
  | NeedsRobotSynch() (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual | 
  | Node() | AnimatSim::Node |  | 
  | OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) | AnimatSim::Environment::MovableItem | virtual | 
  | Parent() | AnimatSim::Environment::MovableItem |  | 
  | Parent(RigidBody *lpValue) | AnimatSim::Environment::MovableItem |  | 
  | PhysicsBody() | AnimatSim::Environment::BodyPart | virtual | 
  | PhysicsBody(IPhysicsBody *lpBody) | AnimatSim::Environment::BodyPart | virtual | 
  | PhysicsMotorJoint() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PhysicsMotorJoint(IMotorizedJoint *lpJoint) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PhysicsMovableItem() | AnimatSim::Environment::MovableItem | virtual | 
  | PhysicsMovableItem(IPhysicsMovableItem *lpBase) | AnimatSim::Environment::MovableItem | virtual | 
  | Position() | AnimatSim::Environment::MovableItem | virtual | 
  | Position(CStdFPoint &oPoint, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual | 
  | Position(float fltX, float fltY, float fltZ, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual | 
  | Position(std::string strXml, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual | 
  | PrevSetPosition() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PrevSetPosition(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PrevSetVelocity() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PrevSetVelocity(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PrevVelocity() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PrevVelocity(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual | 
  | QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | ReachedSetPosition() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | ReachedSetPosition(bool bVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | ReceptiveFieldsAlpha() | AnimatSim::Environment::MovableItem | virtual | 
  | ReceptiveFieldsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual | 
  | ReInitialize() | AnimatSim::AnimatBase | virtual | 
  | Relaxation1() | AnimatSim::Environment::Joint | virtual | 
  | Relaxation1(ConstraintRelaxation *lpRelax) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation1(std::string strXml) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation2() | AnimatSim::Environment::Joint | virtual | 
  | Relaxation2(ConstraintRelaxation *lpRelax) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation2(std::string strXml) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation3() | AnimatSim::Environment::Joint | virtual | 
  | Relaxation3(ConstraintRelaxation *lpRelax) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation3(std::string strXml) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation4() | AnimatSim::Environment::Joint | virtual | 
  | Relaxation4(ConstraintRelaxation *lpRelax) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation4(std::string strXml) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation5() | AnimatSim::Environment::Joint | virtual | 
  | Relaxation5(ConstraintRelaxation *lpRelax) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation5(std::string strXml) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation6() | AnimatSim::Environment::Joint | virtual | 
  | Relaxation6(ConstraintRelaxation *lpRelax) | AnimatSim::Environment::Joint | virtual | 
  | Relaxation6(std::string strXml) | AnimatSim::Environment::Joint | virtual | 
  | RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual | 
  | RemoveRobotPartInterface(RobotPartInterface *lpPart) (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | protectedvirtual | 
  | ReportPosition() | AnimatSim::Environment::MovableItem | virtual | 
  | ReportPosition(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual | 
  | ReportPosition(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual | 
  | ReportRotation() | AnimatSim::Environment::MovableItem | virtual | 
  | ReportRotation(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual | 
  | ReportRotation(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual | 
  | ReportWorldPosition() | AnimatSim::Environment::MovableItem | virtual | 
  | ReportWorldPosition(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual | 
  | ReportWorldPosition(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual | 
  | Reset() | AnimatSim::AnimatBase | virtual | 
  | ResetSimulation() | AnimatSim::Environment::Joints::Hinge | virtual | 
  | Resize() | AnimatSim::Environment::BodyPart | virtual | 
  | RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual | 
  | RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual | 
  | RobotMotorControl(RobotPartInterface *lpPart) (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | RobotMotorControl() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | Rotation() | AnimatSim::Environment::MovableItem | virtual | 
  | Rotation(CStdFPoint &oPoint, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual | 
  | Rotation(float fltX, float fltY, float fltZ, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual | 
  | Rotation(std::string strXml, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual | 
  | SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual | 
  | Selected(bool bValue, bool bSelectMultiple) (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual | 
  | AnimatSim::Node::Selected() | AnimatSim::AnimatBase | virtual | 
  | SelectedVertex() | AnimatSim::Environment::MovableItem | virtual | 
  | SelectedVertex(CStdFPoint &vPoint, bool bFireChangeEvent=false, bool bUpdatePhysics=true) | AnimatSim::Environment::MovableItem | virtual | 
  | SelectedVertex(float fltX, float fltY, float fltZ, bool bFireChangeEvent=false, bool bUpdatePhysics=true) | AnimatSim::Environment::MovableItem | virtual | 
  | ServoGain(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | ServoGain() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | SetBoundingBox(int iIdx, float fltVal) | AnimatSim::Environment::MovableItem | virtual | 
  | SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) (defined in AnimatSim::Environment::Joints::Hinge) | AnimatSim::Environment::Joints::Hinge | virtual | 
  | AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual | 
  | AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual | 
  | SetPosition() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | SetPosition(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual | 
  | AnimatSim::Node::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::Node | virtual | 
  | SetVelocity() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | SetVelocity(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | SetVelocityToDesired() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | Shininess() | AnimatSim::Environment::MovableItem | virtual | 
  | Shininess(float fltVal) | AnimatSim::Environment::MovableItem | virtual | 
  | SimPausing() | AnimatSim::AnimatBase | virtual | 
  | SimStarting() | AnimatSim::AnimatBase | virtual | 
  | SimStopping() | AnimatSim::AnimatBase | virtual | 
  | SimulationAlpha() | AnimatSim::Environment::MovableItem | virtual | 
  | SimulationAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual | 
  | Size() | AnimatSim::Environment::Joint | virtual | 
  | Size(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::Joint | virtual | 
  | Specular() | AnimatSim::Environment::MovableItem | virtual | 
  | Specular(CStdColor &aryColor) (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual | 
  | Specular(float *aryColor) | AnimatSim::Environment::MovableItem | virtual | 
  | Specular(std::string strXml) | AnimatSim::Environment::MovableItem | virtual | 
  | StepSimulation() | AnimatSim::Environment::Joint | virtual | 
  | SynchUpdateInterval() | AnimatSim::Environment::BodyPart | virtual | 
  | SynchUpdateInterval(float fltVal) | AnimatSim::Environment::BodyPart | virtual | 
  | SynchWithRobot() | AnimatSim::Environment::BodyPart | virtual | 
  | SynchWithRobot(bool bVal) | AnimatSim::Environment::BodyPart | virtual | 
  | Temperature() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | Temperature(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | Texture() | AnimatSim::Environment::MovableItem | virtual | 
  | Texture(std::string strValue) | AnimatSim::Environment::MovableItem | virtual | 
  | TimeStepModified() | AnimatSim::Environment::BodyPart | virtual | 
  | Type() | AnimatSim::AnimatBase | virtual | 
  | Type(std::string strValue) | AnimatSim::AnimatBase | virtual | 
  | UpdateAbsolutePosition() (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual | 
  | UpdateData() | AnimatSim::Environment::Joints::Hinge | virtual | 
  | UpdateExtraData() | AnimatSim::Environment::BodyPart | virtual | 
  | UpdatePhysicsPosFromGraphics() | AnimatSim::Environment::Joint | virtual | 
  | UpperLimit() | AnimatSim::Environment::Joints::Hinge | virtual | 
  | UserDefinedDraggerRadius(float fltRadius) | AnimatSim::Environment::MovableItem | virtual | 
  | UserDefinedDraggerRadius() | AnimatSim::Environment::MovableItem | virtual | 
  | UsesRadians() | AnimatSim::Environment::Joint | virtual | 
  | VerifySystemPointers() | AnimatSim::Node | virtual | 
  | VisualSelectionModeChanged(int iNewMode) | AnimatSim::Environment::BodyPart | virtual | 
  | VisualSelectionType() | AnimatSim::Environment::Joint | virtual | 
  | Voltage() | AnimatSim::Environment::MotorizedJoint | virtual | 
  | Voltage(float fltVal) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | WakeDynamics() (defined in AnimatSim::Environment::Joint) | AnimatSim::Environment::Joint | virtual | 
  | ~AnimatBase() | AnimatSim::AnimatBase | virtual | 
  | ~BodyPart(void) | AnimatSim::Environment::BodyPart | virtual | 
  | ~Hinge() | AnimatSim::Environment::Joints::Hinge | virtual | 
  | ~Joint() | AnimatSim::Environment::Joint | virtual | 
  | ~MotorizedJoint(void) (defined in AnimatSim::Environment::MotorizedJoint) | AnimatSim::Environment::MotorizedJoint | virtual | 
  | ~MovableItem(void) | AnimatSim::Environment::MovableItem | virtual | 
  | ~Node() | AnimatSim::Node | virtual |