AnimatLab  2
RoboticsGUI.RobotIOControls.AnimatSerial Class Reference
+ Inheritance diagram for RoboticsGUI.RobotIOControls.AnimatSerial:
+ Collaboration diagram for RoboticsGUI.RobotIOControls.AnimatSerial:

Public Member Functions

 AnimatSerial (AnimatGUI.Framework.DataObject doParent)
override void BuildProperties (ref AnimatGuiCtrls.Controls.PropertyTable propTable)
override AnimatGUI.Framework.DataObject Clone (AnimatGUI.Framework.DataObject doParent, bool bCutData, AnimatGUI.Framework.DataObject doRoot)
override void LoadData (ManagedAnimatInterfaces.IStdXml oXml)
override void SaveData (ManagedAnimatInterfaces.IStdXml oXml)
override void SaveSimulationXml (ManagedAnimatInterfaces.IStdXml oXml, ref DataObject nmParentControl, string strName="")

Protected Member Functions

override void CloneInternal (DataObject doOriginal, bool bCutData, DataObject doRoot)

Protected Attributes

int m_iBaudRate = 38400
int m_iChangeSimStepCount = 5
 The number of time slices to keep a start/stop signal active. More...
string m_strPort = ""


virtual int BaudRate [get, set]
override string ButtonImageName [get]
virtual int ChangeSimStepCount [get, set]
override string Description [get, set]
override string ModuleName [get]
override string PartType [get]
virtual string Port [get, set]
override string WorkspaceImageName [get]

Detailed Description

Definition at line 12 of file AnimatSerial.cs.

Member Data Documentation

int RoboticsGUI.RobotIOControls.AnimatSerial.m_iChangeSimStepCount = 5

The number of time slices to keep a start/stop signal active.

Definition at line 22 of file AnimatSerial.cs.

The documentation for this class was generated from the following file: