CanDoMouseSpring() (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
ConvertMouseTo3D(const GUIEventAdapter &ea, int x, int y, osg::Vec3 vGrabPos) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
DoMouseSpring(const GUIEventAdapter &ea, float x, float y) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
DoPan(const GUIEventAdapter &ea, float x, float y) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
DoRotate(const GUIEventAdapter &ea, float x, float y) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
DoZoom(const GUIEventAdapter &ea, float x, float y) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
handle(const GUIEventAdapter &ea, GUIActionAdapter &us) | VortexAnimatSim::Visualization::VsCameraManipulator | virtual |
pick(const osgGA::GUIEventAdapter &ea, GUIActionAdapter &aa) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
tb_project_to_sphere(float r, float x, float y) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | protected |
VsCameraManipulator(Simulator *lpSim, osgViewer::Viewer *osgViewer, osg::Viewport *osgViewport=NULL) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | |
~VsCameraManipulator(void) (defined in VortexAnimatSim::Visualization::VsCameraManipulator) | VortexAnimatSim::Visualization::VsCameraManipulator | |