AnimatLab  2
Test
VortexAnimatSim::ExternalStimuli::VsForceStimulus Member List

This is the complete list of members for VortexAnimatSim::ExternalStimuli::VsForceStimulus, including all inherited members.

Activate()AnimatSim::ActivatedItemvirtual
ActivatedItem()AnimatSim::ActivatedItem
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)AnimatSim::AnimatBasevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AlwaysActive()AnimatSim::ActivatedItemvirtual
AlwaysActive(bool bVal)AnimatSim::ActivatedItemvirtual
AnimatBase()AnimatSim::AnimatBase
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::ExternalStimuli::ExternalStimulus)AnimatSim::ExternalStimuli::ExternalStimulusinlinestatic
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
Deactivate()VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
Enabled()AnimatSim::ActivatedItemvirtual
Enabled(bool bVal)AnimatSim::ActivatedItemvirtual
EndSlice()AnimatSim::ActivatedItemvirtual
EndSlice(long lVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
EndTime()AnimatSim::ActivatedItemvirtual
EndTime(float fltVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
ExternalStimulus()AnimatSim::ExternalStimuli::ExternalStimulus
ForceXEquation() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
ForceXEquation(std::string strVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
ForceYEquation() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
ForceYEquation(std::string strVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
ForceZEquation() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
ForceZEquation(std::string strVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
GetDataPointer(const std::string &strDataType)VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetSimulator()AnimatSim::AnimatBasevirtual
GetStructure()AnimatSim::AnimatBasevirtual
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
Initialize()VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
IsActivated()AnimatSim::ActivatedItem
IsInitialized()AnimatSim::ActivatedItem
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
Load(CStdXml &oXml) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadedTime()AnimatSim::ActivatedItemvirtual
LoadedTime(bool bVal)AnimatSim::ActivatedItemvirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
m_bAlwaysActiveAnimatSim::ActivatedItemprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bInitializedAnimatSim::ActivatedItemprotected
m_bIsActivatedAnimatSim::ActivatedItemprotected
m_bLoadedTimeAnimatSim::ActivatedItemprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_fltEndTimeAnimatSim::ActivatedItemprotected
m_fltForceReportX (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltForceReportY (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltForceReportZ (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltForceX (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltForceY (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltForceZ (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltStartTimeAnimatSim::ActivatedItemprotected
m_fltTorqueReportX (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltTorqueReportY (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltTorqueReportZ (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltTorqueX (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltTorqueY (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_fltTorqueZ (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_iStepIntervalAnimatSim::ActivatedItemprotected
m_iStepIntervalCountAnimatSim::ActivatedItemprotected
m_lEndSliceAnimatSim::ActivatedItemprotected
m_lpBody (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpForceXEval (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpForceYEval (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpForceZEval (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpStructure (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpTorqueXEval (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpTorqueYEval (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpTorqueZEval (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lpVsBody (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_lStartSliceAnimatSim::ActivatedItemprotected
m_oRelativePosition (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strBodyID (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strForceXEquation (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strForceYEquation (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strForceZEquation (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strStructureID (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strTorqueXEquation (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strTorqueYEquation (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strTorqueZEquation (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
m_strTypeAnimatSim::AnimatBaseprotected
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
NeedToActivate()AnimatSim::ActivatedItem
NeedToDeactivate()AnimatSim::ActivatedItem
NeedToStep()AnimatSim::ActivatedItemvirtual
operator<(ActivatedItem *lpItem)AnimatSim::ExternalStimuli::ExternalStimulusvirtual
Overlaps(ActivatedItem *lpItem)AnimatSim::ActivatedItemvirtual
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
AnimatSim::ExternalStimuli::ExternalStimulus::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::ExternalStimuli::ExternalStimulusvirtual
ReInitialize()AnimatSim::ActivatedItemvirtual
RelativePositionX() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
RelativePositionX(float fltVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
RelativePositionY() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
RelativePositionY(float fltVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
RelativePositionZ() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
RelativePositionZ(float fltVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)AnimatSim::AnimatBasevirtual
Reset()AnimatSim::AnimatBasevirtual
ResetSimulation()VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetSliceData() (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemprotectedvirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::AnimatBasevirtual
SetupEquation(std::string strEquation) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusprotected
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
StartSlice()AnimatSim::ActivatedItemvirtual
StartSlice(long lVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
StartTime()AnimatSim::ActivatedItemvirtual
StartTime(float fltVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
StepInterval()AnimatSim::ActivatedItemvirtual
StepInterval(int iVal)AnimatSim::ActivatedItemvirtual
StepIntervalCount()AnimatSim::ActivatedItemvirtual
StepIntervalCount(int iVal)AnimatSim::ActivatedItemvirtual
StepSimulation()VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual
TimeStepModified()AnimatSim::ActivatedItemvirtual
TorqueXEquation() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
TorqueXEquation(std::string strVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
TorqueYEquation() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
TorqueYEquation(std::string strVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
TorqueZEquation() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusinline
TorqueZEquation(std::string strVal) (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
Type()VortexAnimatSim::ExternalStimuli::VsForceStimulusinlinevirtual
AnimatSim::ExternalStimuli::ExternalStimulus::Type(std::string strValue)AnimatSim::AnimatBasevirtual
VerifySystemPointers()AnimatSim::AnimatBasevirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
VsForceStimulus() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulus
~ActivatedItem()AnimatSim::ActivatedItemvirtual
~AnimatBase()AnimatSim::AnimatBasevirtual
~ExternalStimulus()AnimatSim::ExternalStimuli::ExternalStimulusvirtual
~VsForceStimulus() (defined in VortexAnimatSim::ExternalStimuli::VsForceStimulus)VortexAnimatSim::ExternalStimuli::VsForceStimulusvirtual