AnimatLab  2
Test
IntegrateFireSim::Synapses::Connexion Member List

This is the complete list of members for IntegrateFireSim::Synapses::Connexion, including all inherited members.

AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)AnimatSim::AnimatBasevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AllowForgetting()IntegrateFireSim::Synapses::Connexionprotected
AnimatBase()AnimatSim::AnimatBase
AppendTransitSpike()IntegrateFireSim::Synapses::Connexioninlineprotected
BaseConductance(double dVal)IntegrateFireSim::Synapses::Connexion
BaseConductance()IntegrateFireSim::Synapses::Connexion
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Link)AnimatSim::Linkinlinestatic
Connexion()IntegrateFireSim::Synapses::Connexion
Connexion(int type, int id, double d, float topBlock=75, float botBlock=25)IntegrateFireSim::Synapses::Connexion
Consolidation()IntegrateFireSim::Synapses::Connexionprotected
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
DecrementFacilitation()IntegrateFireSim::Synapses::Connexionprotected
DecrementLatencies(double dt, bool FreezeLearning=false)IntegrateFireSim::Synapses::Connexionprotected
Delay(double dVal)IntegrateFireSim::Synapses::Connexion
Delay()IntegrateFireSim::Synapses::Connexion
Enabled()AnimatSim::Linkvirtual
Enabled(bool bValue)AnimatSim::Linkvirtual
FacilD()IntegrateFireSim::Synapses::Connexionprotected
ForgettingWindow()IntegrateFireSim::Synapses::Connexionprotected
GetDataPointer(const std::string &strDataType)IntegrateFireSim::Synapses::Connexionvirtual
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetProspectiveCond(bool bFreezeHebb)IntegrateFireSim::Synapses::Connexionprotected
GetSimulator()AnimatSim::AnimatBasevirtual
GetStructure()AnimatSim::AnimatBasevirtual
GetTimeToNextSpikePtr()IntegrateFireSim::Synapses::Connexioninlineprotected
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
Hebbian()IntegrateFireSim::Synapses::Connexionprotected
HebbIncrement()IntegrateFireSim::Synapses::Connexionprotected
HebbTimeWindow()IntegrateFireSim::Synapses::Connexionprotected
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
IncrementHebbian()IntegrateFireSim::Synapses::Connexionprotected
Initialize()AnimatSim::AnimatBasevirtual
IntegrateFireSim::IntegrateFireNeuralModule (defined in IntegrateFireSim::Synapses::Connexion)IntegrateFireSim::Synapses::Connexionfriend
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
Link()AnimatSim::Link
Load(CStdXml &oXml) (defined in IntegrateFireSim::Synapses::Connexion)IntegrateFireSim::Synapses::Connexionvirtual
AnimatSim::Link::Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
m_bEnabledAnimatSim::AnimatBaseprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_dBaseGIntegrateFireSim::Synapses::Connexionprotected
m_dDelayIntegrateFireSim::Synapses::Connexionprotected
m_dGIntegrateFireSim::Synapses::Connexionprotected
m_dGFacilCxIntegrateFireSim::Synapses::Connexionprotected
m_dPreviousSpikeLatencyIntegrateFireSim::Synapses::Connexionprotected
m_dTimeSincePrevHebbEventIntegrateFireSim::Synapses::Connexionprotected
m_fltEnabledAnimatSim::Linkprotected
m_fltGFailCxReportIntegrateFireSim::Synapses::Connexionprotected
m_fltGReportIntegrateFireSim::Synapses::Connexionprotected
m_HebbListIntegrateFireSim::Synapses::Connexionprotected
m_iIDIntegrateFireSim::Synapses::Connexionprotected
m_iSourceIntegrateFireSim::Synapses::Connexionprotected
m_iTargetIntegrateFireSim::Synapses::Connexionprotected
m_iTypeIntegrateFireSim::Synapses::Connexionprotected
m_lpIGFModuleIntegrateFireSim::Synapses::Connexionprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpOrganismAnimatSim::Linkprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpSourceIntegrateFireSim::Synapses::Connexionprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_lpSynTypeIntegrateFireSim::Synapses::Connexionprotected
m_lpTargetIntegrateFireSim::Synapses::Connexionprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strSourceIDIntegrateFireSim::Synapses::Connexionprotected
m_strSynapseTypeIDIntegrateFireSim::Synapses::Connexionprotected
m_strTargetIDIntegrateFireSim::Synapses::Connexionprotected
m_strTypeAnimatSim::AnimatBaseprotected
m_TransitCxIntegrateFireSim::Synapses::Connexionprotected
MaxGHebb()IntegrateFireSim::Synapses::Connexionprotected
MaxGVoltDepRel()IntegrateFireSim::Synapses::Connexionprotected
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
ProcessOutput(bool bFreezeHebb=false)IntegrateFireSim::Synapses::Connexionprotected
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in IntegrateFireSim::Synapses::Connexion)IntegrateFireSim::Synapses::Connexionvirtual
AnimatSim::Link::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::Linkvirtual
ReInitialize()AnimatSim::AnimatBasevirtual
RelFacil()IntegrateFireSim::Synapses::Connexionprotected
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)AnimatSim::AnimatBasevirtual
Reset()AnimatSim::AnimatBasevirtual
ResetIDs()IntegrateFireSim::Synapses::Connexion
ResetSimulation()IntegrateFireSim::Synapses::Connexionvirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)IntegrateFireSim::Synapses::Connexionvirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, AnimatSim::Behavior::NeuralModule *lpModule, Node *lpNode, bool bVerify) (defined in IntegrateFireSim::Synapses::Connexion)IntegrateFireSim::Synapses::Connexionvirtual
AnimatSim::Link::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::Linkvirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
SourceID()IntegrateFireSim::Synapses::Connexion
SourceID(std::string strID)IntegrateFireSim::Synapses::Connexion
StepSimulation()AnimatSim::AnimatBasevirtual
SynapseTypeID()IntegrateFireSim::Synapses::Connexion
SynapseTypeID(std::string strID)IntegrateFireSim::Synapses::Connexion
TargetID()IntegrateFireSim::Synapses::Connexion
TargetID(std::string strID)IntegrateFireSim::Synapses::Connexion
TimeStepModified()AnimatSim::AnimatBasevirtual
Type()AnimatSim::AnimatBasevirtual
Type(std::string strValue)AnimatSim::AnimatBasevirtual
UpdateData()AnimatSim::Linkprotectedvirtual
VerifySystemPointers()IntegrateFireSim::Synapses::Connexionvirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
VoltDep()IntegrateFireSim::Synapses::Connexionprotected
~AnimatBase()AnimatSim::AnimatBasevirtual
~Connexion()IntegrateFireSim::Synapses::Connexionvirtual
~Link()AnimatSim::Linkvirtual