AnimatLab  2
Test
AnimatSim::Robotics::PulsedLinkage Member List

This is the complete list of members for AnimatSim::Robotics::PulsedLinkage, including all inherited members.

AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)AnimatSim::AnimatBasevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AnimatBase()AnimatSim::AnimatBase
AppliedValue() (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkagevirtual
AppliedValue(float fltVal) (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkagevirtual
ApplyValue(float fltData) (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkageprotectedvirtual
CalculateAppliedValue(float fltData) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkageprotectedvirtual
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkageinlinestatic
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
CullPulses() (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkageprotected
Enabled(bool bVal)AnimatSim::AnimatBasevirtual
Enabled()AnimatSim::AnimatBasevirtual
GetDataPointer(const std::string &strDataType)AnimatSim::Robotics::PulsedLinkagevirtual
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetSimulator()AnimatSim::AnimatBasevirtual
GetStructure()AnimatSim::AnimatBasevirtual
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
IncrementMatches() (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkageprotected
Initialize()AnimatSim::Robotics::RemoteControlLinkagevirtual
InLink()AnimatSim::Robotics::RemoteControlLinkagevirtual
InLink(bool bVal)AnimatSim::Robotics::RemoteControlLinkagevirtual
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
Load(CStdXml &oXml) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
m_AccessMatchesMutexAnimatSim::Robotics::PulsedLinkageprotected
m_aryPulsesAnimatSim::Robotics::PulsedLinkageprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bInLinkAnimatSim::Robotics::RemoteControlLinkageprotected
m_bMatchOnChangeAnimatSim::Robotics::PulsedLinkageprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_DataAnimatSim::Robotics::RemoteControlLinkage
m_fltAppliedValueAnimatSim::Robotics::RemoteControlLinkageprotected
m_fltMatchesReportAnimatSim::Robotics::PulsedLinkageprotected
m_fltPulseCurrentAnimatSim::Robotics::PulsedLinkageprotected
m_fltPulseDurationAnimatSim::Robotics::PulsedLinkageprotected
m_iMatchesAnimatSim::Robotics::PulsedLinkageprotected
m_iMatchValueAnimatSim::Robotics::PulsedLinkageprotected
m_iPrevValueAnimatSim::Robotics::PulsedLinkageprotected
m_iPropertyIDAnimatSim::Robotics::RemoteControlLinkageprotected
m_iTargetDataTypeAnimatSim::Robotics::RemoteControlLinkageprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpParentRemoteControlAnimatSim::Robotics::RemoteControlLinkageprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpSourceAnimatSim::Robotics::RemoteControlLinkageprotected
m_lpSourceDataAnimatSim::Robotics::RemoteControlLinkageprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_lpTargetAnimatSim::Robotics::RemoteControlLinkageprotected
m_lpTargetDataAnimatSim::Robotics::RemoteControlLinkageprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strPropertyNameAnimatSim::Robotics::RemoteControlLinkageprotected
m_strSourceDataTypeIDAnimatSim::Robotics::RemoteControlLinkageprotected
m_strSourceIDAnimatSim::Robotics::RemoteControlLinkageprotected
m_strTargetDataTypeIDAnimatSim::Robotics::RemoteControlLinkageprotected
m_strTargetIDAnimatSim::Robotics::RemoteControlLinkageprotected
m_strTypeAnimatSim::AnimatBaseprotected
MatchOnChange(bool bVal) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
MatchOnChange() (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
MatchValue(int iVal) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
MatchValue() (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
ParentRemoteControl(RemoteControl *lpParent) (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkagevirtual
ParentRemoteControl() (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkagevirtual
PropertyID() (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkagevirtual
PropertyID(int iID, bool bCreateDataTypes=true) (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkagevirtual
PropertyName()AnimatSim::Robotics::RemoteControlLinkagevirtual
PropertyName(std::string strName)AnimatSim::Robotics::RemoteControlLinkagevirtual
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
PulseCurrent(float fltVal) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
PulseCurrent() (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
PulsedLinkage(void) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkage
PulseDuration(float fltVal) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
PulseDuration() (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::Robotics::PulsedLinkagevirtual
ReInitialize()AnimatSim::AnimatBasevirtual
RemoteControlLinkage(void) (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkage
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)AnimatSim::AnimatBasevirtual
Reset()AnimatSim::AnimatBasevirtual
ResetSimulation()AnimatSim::Robotics::PulsedLinkagevirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)AnimatSim::Robotics::PulsedLinkagevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::AnimatBasevirtual
SetupIO()AnimatSim::Robotics::RemoteControlLinkagevirtual
ShutdownIO()AnimatSim::Robotics::RemoteControlLinkagevirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
SourceDataTypeID()AnimatSim::Robotics::RemoteControlLinkagevirtual
SourceDataTypeID(std::string strTypeID)AnimatSim::Robotics::RemoteControlLinkagevirtual
SourceID()AnimatSim::Robotics::RemoteControlLinkagevirtual
SourceID(std::string strID)AnimatSim::Robotics::RemoteControlLinkagevirtual
StepIO()AnimatSim::Robotics::PulsedLinkagevirtual
StepSimulation()AnimatSim::Robotics::PulsedLinkagevirtual
TargetDataTypeID()AnimatSim::Robotics::RemoteControlLinkagevirtual
TargetDataTypeID(std::string strTypeID)AnimatSim::Robotics::RemoteControlLinkagevirtual
TargetID()AnimatSim::Robotics::RemoteControlLinkagevirtual
TargetID(std::string strID)AnimatSim::Robotics::RemoteControlLinkagevirtual
TimeStepModified()AnimatSim::AnimatBasevirtual
Type()AnimatSim::AnimatBasevirtual
Type(std::string strValue)AnimatSim::AnimatBasevirtual
VerifySystemPointers()AnimatSim::AnimatBasevirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
~AnimatBase()AnimatSim::AnimatBasevirtual
~PulsedLinkage(void) (defined in AnimatSim::Robotics::PulsedLinkage)AnimatSim::Robotics::PulsedLinkagevirtual
~RemoteControlLinkage(void) (defined in AnimatSim::Robotics::RemoteControlLinkage)AnimatSim::Robotics::RemoteControlLinkagevirtual