AnimatLab  2
Test
AnimatSim::Environment::IPhysicsMovableItem Member List

This is the complete list of members for AnimatSim::Environment::IPhysicsMovableItem, including all inherited members.

IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItem
Physics_AfterResetSimulation()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_CollectData()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_CollectExtraData()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_GetBoundingBox()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_GetBoundingRadius()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_GetDataPointer(const std::string &strDataType)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_GetLocalTransformMatrixString()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_LoadLocalTransformMatrix(CStdXml &oXml)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_PositionChanged()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_ResetGraphicsAndPhysics()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_ResetSimulation()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_Resize()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_ResizeDragHandler(float fltRadius)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_RotationChanged()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SaveLocalTransformMatrix(CStdXml &oXml)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_Selected(bool bValue, bool bSelectMultiple)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SelectedVertex(float fltXPos, float fltYPos, float fltZPos)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SetChild(MovableItem *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SetColor()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SetParent(MovableItem *lpParent)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_TextureChanged()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_UpdateAbsolutePosition()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_UpdateMatrix()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
SetAlpha()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
SetVisible(bool bVisible)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
~IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItemvirtual