AnimatLab  2
Test
BlSpring.h
1 // BlSpring.h: interface for the BlSpring class.
2 //
4 #pragma once
5 
6 namespace BulletAnimatSim
7 {
8  namespace Environment
9  {
10  namespace Bodies
11  {
12 
13  class BULLET_PORT BlSpring : public AnimatSim::Environment::Bodies::Spring, public BlLine
14  {
15  protected:
16 
17  public:
18  BlSpring();
19  virtual ~BlSpring();
20 
21  virtual void CreateJoints();
22  virtual void ResetSimulation();
23  virtual void AfterResetSimulation();
24  virtual void StepSimulation();
25  };
26 
27  } //Joints
28  } // Environment
29 } //BulletAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Spring body part type.
Definition: Spring.h:25